- GAN has reported fourth successive quarter of growth in Active Player-Days, with Q2 Active Player-Days up 16.7% on the previous quarter.

However, Average Revenue Per Daily Active User in Q2 fell by 9.2% quarter-on-quarter to $6.98, which the Company said reflected strong growth in higher-margin Simulated Gaming and proved modestly dilutive to ARPDAU across the enterprise.

Dermot Smurfit, CEO of GAN commented:

"GAN has now reported four successive quarters of growth more recently driven by Simulated Gaming in the Company's key market of the US. Overall 'GAN-enabled revenue' in which GAN participates increased +6% in Q2 2017 over Q1 2017. Moving 'bricks & mortar' US casinos online with GAN's Simulated Gaming continued to deliver growth quarter on quarter despite the onset of Summer seasonality which generally reduces players' levels of online engagement and propensity to spend money. GAN, like all Internet gaming companies with players principally located in the Northern Hemisphere, experiences Summer-related seasonality in both calendar Q2 and Q3 each year."

At 2:14pm: [LON:GAN] GAN PLC prev.Gameaccount Network share price was 0p at 25.5p

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